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Whistle Status: Normal
Exp. Points: 610 / 710
Exp. Rank #: 61,609
Voting Pow.: 5.02 votes
BBS Posts: 6 (0 per day)
Flash Reviews: 223
Music Reviews: 1
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Latest Flash Reviews
Gotta love Gunbound! I've been playing since it was called Thor's Hammer, now it's all "World Champion"....
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"A sweet merger of Mario and Sonic styles of 2D"
Mario is slow, linear, precision-jump, stomp-on-enemy-head gameplay.
Sonic is fast, twisty, jump-and-see-what-happens, roll-into-enemy gameplay.
This merges the two almost perfectly, giving total control over your character with the minimum of effort, a sense of both precision and speed not usually found; most game creators don't even bother with acceleration.
I have only one FEATURE REQUEST:
When on a platform which can be landed on by jumping upwards "through" it, you should be able to "drop through" by holding DOWN while in freefall, or holding DOWN and pressing JUMP while standing. This is a common element in the majority of platformers - it attempted the maneuver to no avail. Thanks in advance if you do implement this suggestion - otherwise, good luck with designing World 2!
Author's Response:
Thanks for the awesome review! Believe it or not, I actually tried to put in that very feature, but just couldn't get it to feel natural. I'll try again for World 2, though, because I do think it would be nice to have.
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I found it a little predictable, having played the GBA version to death and knowing pretty much any blooper that could be written for this game. I fear that fans of Mario Arcade found it predictable and that people who don't know &/ haven't played it found it boring or confusing.
Oh well, well done for your frontpage - keep it up, try a different style next Flash.
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Latest Audio Reviews
1 Review | 0 w/ Responses
I have no knowledge of music, but it somehow reminded me of Feudal Japan. Somewhat inspiring; I want to animate some pulsating crystals to this.
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